The Mobile Technology Game
After a jury awarded Apple $1.049 billion in their case against Samsung over disputed software patents, you have to wonder where the mobile device patent wars are headed (and how that’s going to affect the landscape of mobile technology). With more lawsuits already upon us and who knows how many on the horizon, there’s going to be more action to see and blood money to be spilled.
At the moment, Samsung’s Galaxy SIII is the top-selling device in the U.S., not surprising given that it dethroned a device roughly a year old (the iPhone 4s), but with Apple’s new iPhone 5 coming out sooner than later (see: Apple’s iPhone 5 event on September 12th) combined with the first of what I assume to be many Windows Phone 8s revealed this week (see: Nokia’s new line), how long will that last? And lest we forget, Google and their acquisition of Motorola could yield some interesting results.
So where does that leave us?
Honestly, I have no idea. The main things standing in the way of innovation are the patent wars, but then again maybe that will cause those charged with infringement to create something new and unique. Consumerism is about as American as it gets, and we love options. Of course, while there are just battles that feature people fighting to protect something unique, there will also be unjust/petty battles (i.e. someone fighting over a patent on something incredibly simple) that only hurts us, the consumer, but I suppose that’s all in the game.
In the end, that’s all it really is: a game. There’s a business built around it, like football or any other sport, but at the core, those are just games too.
Like any other game though, the mobile tech battle is certainly fun to watch, and you can bet I’ll be sitting here eating my popcorn and playing with my smartphone waiting to see what happens next.
Image courtesy of stock.xchng.